Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Iron Maulers are given their name for reasons which are all too obvious to their foes. The men within these suits of armour can match ogres in contests of strength, and are marked as the champions of the castle guards in which they serve. They are, however, expensive to maintain, and cannot be sent to distant battles without a full convoy of servants to support them.
Though staggering in melee combat, there are many drawbacks to being outfitted in this way; Iron Maulers tire easily, and know all too well that they cannot run on the battlefield. Too often have they seen a distant comrade fall, yet were powerless to reach the scene in time to help.
Advances from: | Shock Trooper |
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Advances to: | |
Cost: | 50 |
HP: | 64 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Iron Mauler |
Abilities: |
mace impact | 25 - 2 melee |
Resistances: | |
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blade | 50% |
pierce | 40% |
impact | 10% |
fire | -10% |
cold | -10% |
arcane | 20% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 2 | 40% |
Grassland | 1 | 30% |
Hills | 3 | 40% |
Mountains | 99 | 20% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 20% |
Shallow Water | 4 | 10% |
Snow | 4 | 20% |
Swamp | 4 | 10% |
Village | 1 | 40% |